The community database
783 entries, read from the game’s own files.
What is in the data
Relics
406Run-long effects, from the shop, from bosses and from quests.
Items
163Equipment a hero carries, and the stats it grants.
Heroes
25Stats at every rank, starting ability and the three specializations.
Classes
7Primary stat, the heroes who belong to it, and its fifteen rank upgrades.
Guilds
6The six guilds, their creed and the heroes who signed with them.
Specializations
75The rank B choice, plus 105 class upgrades offered at A and S.
Enemies
16One page per monster, with every act, floor and difficulty variant.
Run structure
12The twelve fights of an act, and what the map offers between them.
Events
46Every choice the map offers between fights, and what it hands over.
Mechanics
4How combat, shards, ranks and the difficulties actually work, in the game's figures.
Keywords
23Rush, Stall, Backup — what each one does, in the game's exact words.

