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Tank

Tanks use Defense to protect their allies and disrupt enemies.

Tank Mechanics: Stall, Poison, Frost.
Primary stat
Defense
Also scales
Max HPMagicMana Regen

Heroes

Rank upgrades

One of these 15 is offered at rank A, and again at rank S
  • Second Wind

    • Stall
    After Stall (35), heal 100% Max HP, gain 100 Mana, and gain +20% Defense.
  • Stall Certainty

    • Stall
    • Backup
    Stall abilities trigger 6 seconds faster. Backup.
  • Stalled Defense

    • Stall
    On Stall trigger, gain 45 Defense.
  • Resolute

    When auto attacked, gain 1 Defense.
  • Freezing Presence

    • Frost
    • Backup
    Tanks gain +33% Defense against damage from enemies with Frost. Backup.
  • Spiked

    When auto attacked, deal 0+50_Defense damage to adjacent enemies.
  • The Best Offense...

    • Backup
    Tanks gain 1 Attack and 1 Magic per 3 Defense they have. Backup.
  • Freezing Aura

    • Frost
    When auto attacked, inflict 1+1/100_Defense Frost on the attacker (Max: 6).
  • Freezing Restoration

    • Frost
    When auto attacked by an enemy with Frost, gain 2 HP/S.
  • Poisonous Aura

    • Poison
    When auto attacked, inflict 1+1/250_Defense Poison on the attacker (Max: 3).
  • Poisonous Restoration

    • Poison
    When auto attacked by an enemy with Poison, gain 2 HP/S.
  • Poisonous Presence

    • Poison
    • Backup
    Tanks gain +33% Defense against damage from enemies with Poison. Backup.
  • Protector

    This Hero gains +20% Defense for each enemy targeting it.
  • Rear Support

    At start of combat, if this Hero is in the back row all Heroes gain +75% Defense.

Class relics

Relics that name the Tank class

Items offered to this class

From the item pools that name this class (D37)

Glyph

The item that makes any hero count as a Tank
  • Tank's GlyphThe holder counts as a Tank during combat. If they were already a Tank, they gain +15% Defense.