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Karsu

The Finisher

Duelist

I'm not here to talk.

  • Frost
GuildA TempleNo gods. No masters.

Stats

Max HP
650
Attack
0
Magic
0
Defense
29
Attack Speed
20
Crit
15
Mana Regen
4
Max Mana
80
Starting Mana
40
Base Attack Damage
30
Base Attack Speed
0.53
Attack Range
5
Move Speed
1.50

Starting stats. A hero ranks up when you buy another copy of them in the shop.

Starting ability

Snowpiercer

Active
Loose a volley of 5 arrows at nearby enemies. Each arrow deals 25+100_Attack+100_Magic damage and inflicts 4+1/15_AttackSpeed Frost.

Specializations

Pick one at rank B — the choice is this hero’s alone
  • The Falling Snow

    • Stall
    • Crit
    Snowpiercer fires 5 more arrows.

    After Stall (20), Snowpiercer arrows gain 25+25_Rank Crit.
  • The Warband

    • Backup
    On cast, permanently gain 1 Crit, 2 Attack, and 3 Attack Speed.

    At start of combat, other Duelists gain all stats gained from this ability. Backup.
  • The Frostbite

    • Frost

    Also grants Warrior

    On auto attack, fire an additional arrow that inflicts 1+1/100_AttackSpeed Frost and deals 1+10_Attack% of normal auto attack damage.

At ranks A and S this hero is instead offered one of the 15 upgrades belonging to their class.

Lore

She's a frost duelist: patient, exact, and the one who actually finishes the fights everyone else in the punk guild loves starting. She came over from Aegis Global, Dragomir's department officially, and whatever she walked away with isn't on any record. A Temple offered her a contract on the spot.

She doesn't think the big, official guilds will ever end this crisis. If your guild does things differently, she'll listen.