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Basic Stats

Basic Stats: Attack, Max HP, Defense, Crit, Attack Speed, Mana Regen, and Magic are basic stats.

Mentioned by 23 entries

Relics21

  • Power of the WellHeroes gain 10% basic stats.
  • The Red RiftEnemies gain 5% basic stats.
  • Perfect Divergence PrismAt start of combat, if no Heroes in combat share a Class all Heroes gain +33% to all their basic stats.
  • Perfect Unity PrismAt start of combat, if all Heroes in combat share a Class all Heroes gain +20% to all their basic stats.
  • Deceleration ApotheosisAfter Stall (25, Stall 50, and Stall 75), give Heroes +20% to all their basic stats.
  • Deceleration Legacy CrystalAfter Stall (45), Heroes gain +1% basic stats for every 2 times you've triggered Stall this game.
  • Acceleration Legacy CrystalFor Rush (6), Heroes gain +1% basic stats for every 2 times you've triggered Rush this game.
  • Godspeed Ascension EngineFor Rush (1), Heroes gain +150% basic stats.
  • DecayHeroes have 20% decreased basic stats.
  • DecayHeroes have 17.5% decreased basic stats.
  • Fighting FormHeroes have 25% increased basic stats.
  • Battle StanceHeroes have 50% increased basic stats.
  • WeaknessHeroes have 25% decreased basic stats.
  • RestedHeroes have 10% increased basic stats.
  • Cost of KnowledgeHeroes have 20% decreased basic stats.
  • The Jagged ChasmHeroes lose 10% basic stats.

    Combats rewards 10 more Shards per victory.
  • The Jagged DivideHeroes lose 15% basic stats.

    Get shardbackBeetleRelicId when this expires.
  • The Well of TemptationHeroes gain 10% basic stats.
  • RematchDefeat the boss in 1v1 combat to gain bossRelicId.

    The Hero has 10% reduced basic stats.
  • RematchDefeat the boss to gain bossRelicId.

    Heroes have 50% reduced basic stats.
  • Legacy CharmHeroes gain 1d1% basic stats.

    Every 2 combat victories, permanently increase the amount of basic stats by 1%.

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