Search

Find a hero, relic, item, class or keyword

← Classes

Warrior

Warriors use Attack to deal damage with auto attacks and active abilities.

Warrior Mechanics: Crit, Rush, Shields.
Primary stat
Attack
Also scales
CritMax HPAttack Speed

Heroes

Rank upgrades

One of these 15 is offered at rank A, and again at rank S
  • Critical Invigoration

    • Crit
    On Crit, heal 0+50_Crit health and gain 3 Mana.
  • Critical Attack Growth

    • Crit
    On Crit, permanently gain 2 Attack.
  • Critical Aggression

    • Rush
    • Crit
    For Rush (10), gain +100% Crit.
  • Rush Overdrive

    • Rush
    • Backup
    Rush abilities last 3 seconds longer. Backup.
  • Brutal Force

    • Omnivamp
    Gain 100 Attack and 20 Omnivamp.
  • Victorious Presence

    • Backup
    On combat victory, Warriors permanently gain 20 Attack. Backup.
  • Fight and Win

    • Rush
    • Shields
    On damage dealt for Rush (8), gain lasting Shields equal to 50% of the damage dealt.
  • Critical Attacks

    • Crit
    This Hero's auto attacks gain 150 Crit.
  • Hit Hard, Hit Fast

    • Rush
    For Rush (8), gain +100% Attack.
  • Ranger

    Gain 1 Range.
  • Rush Strength

    • Rush
    • Backup
    Warriors gain 2 Attack per Rush trigger this game. Backup.
  • Shielding Presence

    • Shields
    • Backup
    At start of combat, Warriors gain 1000+500_Rank lasting Shields. Backup.
  • Unfiltered Rage

    • Omnivamp
    • Crit
    Gain 2 Omnivamp and 2 Crit per 1% of this Hero's missing health.
  • Shield Power

    • Shields
    This Hero gains 1 Attack per 10 Shields it has (Max Bonus: 1000).
  • Scaling Attack

    At start of combat, if this Hero is adjacent to exactly one other Hero they both permanently gain 25 Attack.

Class relics

Relics that name the Warrior class

Items offered to this class

From the item pools that name this class (D37)

Glyph

The item that makes any hero count as a Warrior
  • Warrior's GlyphThe holder counts as a Warrior during combat. If they were already a Warrior, they gain +25% Attack.