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Warrior Mechanics: Crit, Rush, Shields.
Warrior
Warriors use Attack to deal damage with auto attacks and active abilities.Warrior Mechanics: Crit, Rush, Shields.
- Primary stat
- Attack
- Also scales
- CritMax HPAttack Speed
Heroes
Rank upgrades
One of these 15 is offered at rank A, and again at rank S









Ranger
Gain 1 Range.




Scaling Attack
At start of combat, if this Hero is adjacent to exactly one other Hero they both permanently gain 25 Attack.
Class relics
Relics that name the Warrior class
Warrior's Endurance BannerWarrior's Rush abilities last 3 seconds longer.
Warrior's Mending BannerWhenever a Warrior Crits, they heal equal to 50% of their Attack.
Warrior's Bravery BannerWhenever a Warrior Crits, they deal bonus damage equal to 100% of their Attack.
Warrior's Rally BannerRush (10): Warriors gain +50% Attack.
Warrior's Aegis BannerAt start of combat, Warriors gain a lasting Shield equal to 500% of their Attack.
Items offered to this class
From the item pools that name this class (D37)
Warrior's GlyphThe holder counts as a Warrior during combat. If they were already a Warrior, they gain +25% Attack.
Duelist's GlyphThe holder counts as a Duelist during combat. If they were already a Duelist, they gain +20% Attack Speed.
Sacrificial ScytheAt start of combat, lose 25% Max HP.
The first time each combat the holder reaches 100% Max HP, gain 5 Shards.
Serrated DaggerOn Crit, reduce the target's Defense by 3.
Crown of HasteThe holder gains 1 Attack and 8 Max HP per Rush trigger this game.
Temporal AcceleratorThe holder's Rush abilities last 5 seconds longer.
Lone Wolf's BowAt start of combat, if there are no Heroes within 2 hexes of the holder the holder's attacks hit the nearest enemy to their target for 50% damage.
Siphoning DaggerOn auto attack, steal 1 Mana from the target.
Glyph
The item that makes any hero count as a Warrior
Warrior's GlyphThe holder counts as a Warrior during combat. If they were already a Warrior, they gain +25% Attack.