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Stealth

Stealth: A character with Stealth can not be targeted by enemies.

Mentioned by 13 entries

Relics4

  • Assassin's Smokescreen BannerAssassins gain Stealth for 3 seconds the first time they go below 33% Max HP each combat.
  • Assassin's EmblemIf there is an Assassin in combat, Heroes gain Stealth for 3 seconds the first time they go below 66% Max HP each combat.
  • Assassin's Supremacy FiligreeFor Rush (4), Assassins gain Stealth and 200 Crit.
  • Assassin's Ambush EngineHeroes gain 30 Crit.

    Whenever an Assassin auto attacks while Stealthed, they inflict Poison on their target equal to 75% of their Crit.

    At start of combat, Assassins in the back 2 rows gain Stealth for 5 seconds and target the most threatening enemy.

Items2

Class upgrades2

  • LurkerAt start of combat, gain Stealth for 4 seconds.

    On kill, gain Stealth for 4 seconds.
  • From the ShadowsAt start of combat, if this Hero is in the back row they gain +100% Crit and Stealth for 5 seconds.

Passive abilities4

  • The ConduitOn kill, permanently gain 2 Mana Regen and Stealth for 4 seconds.

    At start of combat, other Assassins and Mystics gain all Mana Regen gained from this ability. Backup.
  • The ShadowWhen Yuuna goes below 75% Max HP, she gains Stealth for 4 seconds. Triggers once per combat.

    Whenever Yuuna gains Stealth, she gains 30 Mana and permanently gains 5+5_Rank Crit.
  • The MagnanimousStarfall also hits the lowest health enemy the first 2+1_Rank times it is cast each combat.

    On kill, gain Stealth for 4 seconds and permanently gain 3+3_Rank Crit.
  • The SanguineOn cast, gain 4+4_Rank Omnivamp and teleport behind the lowest health enemy.

    On Devour kill, gain 70 Mana and Stealth for 4 seconds.

Classes1

  • AssassinAssassins use Crit to deal bursts of damage with their auto attacks and active abilities.

    Assassin Mechanics: Crit, Shards, Poison, Rush, Stealth.