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Vanguard

Vanguards use Max HP to absorb and dish out damage.

Vanguard Mechanics: Rush, Shields, Burn.
Primary stat
Max HP
Also scales
DefenseAttack SpeedAttack

Heroes

Rank upgrades

One of these 15 is offered at rank A, and again at rank S
  • Bulk Formation

    At start of combat, give this Hero and adjacent Heroes 0+25_MaxHealth Max HP.
  • Vindictive Shields

    • Shields
    The first time each combat this Hero goes below 50% Max HP, they gain 0+50_MaxHealth Shields and deal 0+50_MaxHealth damage to adjacent enemies.
  • Calming Presence

    • Backup
    Vanguards gain 13+10_Rank HP/S. Backup.
  • Intimidating Aura

    Each second, deal 0+2_MaxHealth damage to adjacent enemies.
  • Rushed Offense

    • Rush
    On Rush trigger, gain 100 Max HP, 12 Attack, and 10 Attack Speed.
  • Rushed Size

    • Rush
    For Rush (12), gain +100% Max HP.
  • Rush Overdrive

    • Rush
    • Backup
    Rush abilities last 3 seconds longer. Backup.
  • Burning Aura

    • Burn
    On auto attack or when auto attacked, inflict 1+1/1000_MaxHealth Burn on the enemy (Max: 5).
  • Aggressive Presence

    • Backup
    Vanguards gain 40+40_Rank Attack. Backup.
  • Burning Eye

    • Burn
    At start of combat, inflict 0+1/50_MaxHealth Burn on all enemies.
  • Burning Restoration

    • Burn
    On auto attack or when auto attacked, if the enemy has Burn gain 1 HP/S.
  • Violent Presence

    • Shields
    • Backup
    Whenever a Vanguard auto attacks or is auto attacked, they gain 25 Shields. Backup.
  • Brutal Vitality

    • Omnivamp
    Gain 1000 Max HP and 20 Omnivamp.
  • Shield Line

    • Shields
    At start of combat, give all Heroes in the front 2 rows 0+66_MaxHealth Shields.

Class relics

Relics that name the Vanguard class

Items offered to this class

From the item pools that name this class (D37)

Glyph

The item that makes any hero count as a Vanguard
  • Vanguard's GlyphThe holder counts as a Vanguard during combat. If they were already a Vanguard, they gain +25% Max HP.